dica–media conducts human-centered research on interaction and participation in emerging socio-digital systems. We interconnect various research frameworks for studying interactive media technologies, their design, and the impact they have on learning, developing and (inter)acting within communities. The team is collaborating with highly engaged academics, researchers, designers and students from different socio-cultural backgrounds and across a broad range of disciplines.
Our conceptual work addresses subjects such as
- designing and creating multimedia spaces as interdisciplinary and multimodal articulations of/and interactive environments for development and learning
- investigating enacted forms of knowing, reasoning, imagining, speaking, playing within socio-digital ecosystems by comprehensive process-tracking research methods
- creating interactive learning applications and multi-learn environments allowing for experiencing and integrating new social, cognitive, emotional, aesthetic and physical learning experiences beyond generally acknowledged boundaries (e.g., conventional & innovative, virtual & physical, augmented reality, transmedial identities etc.)
- studying digital tracking, assessment, and conviviality building tools with an emphasis on activities such as self-regulated monitoring of own or joint acting, peer-to-peer learning/feedback, community building and trust
- promoting a participatory culture for all individuals living within the sociocultural context of Luxembourg, i.e. participation in digital networks is “a right as well as a condition for sustainable personal, social and economic prosperity” (“e-inclusion” initiative of the European Commission).

















