Learning 2.0



Ethnography matters

Interacting with technology

Special Issue of CSCW: Activity Theory and the Practice of Design

The Fifth Dimension

Activity-based Computing: A new paradigm for Ubiquitous Computing

Acting with Tachnology

Information Research – an international electronic journal

Video Gaming

Epistemic Games – Buiding the Future of Education

Video Game Culture and the Future of Interactive Entertainements

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